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Gargantoonz is a new slot game from the Play’n GO studio. In this game, we visit Doctor Toutz’s laboratory again and see his newest creation.
Three games stand out among widely known online games: Book of Dead, Starburst, and Reactoonz. Book of Dead and Starburst gained their following for straightforward game play and visual updates compared to traditional land-based machines. Reactoonz achieved recognition by changing standard grid and payline layout. After this, multiple versions with Gargantoon appeared, and Doctor Toutz also received his own game. What is the background of this game? Doctor Toutz successfully developed a small, single-eyed Gargantoon. Intending to present it to the Reactoonz community, Doctor Toutz plans to run experiments involving wins using this Gargantoon. Let’s see what he has prepared.
Visually, Gargantoonz remains consistent with the series. The game presentation is high quality and received an update, but changes are not major compared to the previous release. However, the game’s introduction sequence is well done. Play’n GO is skilled at game introductions, which enhances the experience. For information on play slot options, visit our site.
What is the maximum win possible in the Gargantoonz game?
The maximum win amount is 7000x the bet. To find the best slot rating, check our site.
What features are available in the Gargantoonz game?
The game presents these features: Wild Symbol, Fluctuation, Discharge, Experiment Charger, and Gargantoonz.
Wild Symbols increase winning chances by substituting for other standard symbols.
On each spin, one lower-paying symbol is chosen randomly. If you form a winning cluster with this symbol, 1-2 Wild symbols appear where the removed symbol was located.
On any non-winning spin, 4 to 8 Wild symbols may appear on the game area randomly.
The Experiment Charger is positioned on the right side of the game area. To activate it, you must gather wins from 20 symbols. Filling it triggers one of these experiments:
From 7 to 9 Wild symbols are added to the game area. Winning Wilds count symbols in their groups before removal and counting all instances of matching symbols.
Additionally removed symbols are counted only once, even if multiple winning groups have symbols of one type. After symbols are counted, Wilds leave the area immediately and charge the experiment meter.
Black Hole
From 4 to 6 Wild symbols are added to the area. Winning Wilds count symbols in their groups and remain on the area as long as there are wins. When all winning cascades end, Wilds gather all horizontal, vertical, and diagonal adjacent symbols and leave to charge the experiment meter.
Symbols removed by the experiment Wild effect are counted only once. If 3 or more Wilds are in one group, they activate their effect immediately, leave the area, and charge the experiment meter instead of remaining on the area.
Supernova
From 3 to 5 Wild symbols are added to the area. Winning Wilds count symbols in their groups, remain on the area with wins present, and move one step diagonally on each new cascade if movement is possible, but they cannot cross paths.
When all winning cascades end, Wilds move 8 steps in any possible direction, gather symbols on their path, and leave to charge the experiment meter.
If 3 or more Wilds are in one group, they activate their effect immediately, leave the area, and charge the experiment meter instead of remaining on the area.
During the experiment phase, only Wild symbols with their values fill the Experiment Charger. After the first experiment activation, 40 symbols are needed for a full device charge. Gathering another 40 symbols leads to a re-charge and increases the Gargantoonz multiplier by 1.
Each successful experiment charges the Gargantoon device and advances it. If all 3 experiments succeed, the Gargantoonz function begins.
The Gargantoonz function proceeds in 3 stages.
Following win evaluation at each stage, the Gargantoonz symbols combine, so you will not see all stated options at the same time.